<?xml version="1.0" encoding="ISO-8859-1"?>
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:ref="http://purl.org/rss/1.0/modules/reference/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns="http://purl.org/rss/1.0/">
	<channel rdf:about="http://www.pc2jamma.org//rss.rdf">
		<title>HolgiB's Blog</title>
		<link>http://www.pc2jamma.org/index.php</link>
		<description><![CDATA[(c) 2006 Holger Banko]]></description>
		<image rdf:resource="http://www.pc2jamma.org/interface/feed.png" />		<items>
			<rdf:Seq>
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry100122-103012" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry100122-094205" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry100115-052139" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry100115-045236" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry090903-044911" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry090226-001439" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry080519-111210" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry080129-055708" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry071207-150454" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry071115-085652" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry071008-095814" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070925-165306" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070924-152350" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070718-115034" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070715-132635" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070501-134556" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070322-141710" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070221-153850" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070221-105215" />
				<rdf:li resource="http://www.pc2jamma.org/?entry=entry070201-090751" />
			</rdf:Seq>
		</items>
	</channel>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry100122-103012">
		<title>Who was Gary Kildall</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry100122-103012</link>
		<description><![CDATA[<div style="text-align: justify;"><img width="63" height="59" align="left" src="/data/Image/images/dos.png" alt="" />Recenty I stumpled multipe times upon a certain name. It was Gary Kildall. Gary was the one, who founded <a href="http://en.wikipedia.org/wiki/Digital_Research">Digital Research</a>. The company who was well known for its operating&nbsp; system CP/M, designed for smaller computers. In a time where mainframes were more common, than a personal computer.&nbsp;<span style=""> Some people might rember til today DR DOS, which was an interesting alternative to MS Dos. Many people called it wrongly <span style="font-style: italic; font-weight: bold;">Dr. Dos</span>, because they never heard about a company named <span style="font-weight: bold;">D</span>igital<span style="font-weight: bold;"> R</span>esearch.<br /><br />I have learned a lot about Microsoft and Apples history, but never looked into the history of <a href="http://en.wikipedia.org/wiki/Cpm">CP/M</a> and the company/<a href="http://www.joewein.de/dri.html">people</a> who created it. After some webresearch I found an interesting episode of the TV show <a href="http://www.archive.org/details/GaryKild">Computer Chronicles</a>. It was a Gary Kildall special, which was broadcasted 1994 after his sudden death and gave an overview about his life and all his achievements.<br />Computer Chronicles and Archive.org itself are already quite interesting finds. I never used Archive.org before. There are tons of ancient episodes of Computer Chronicles. It was exciting to watch reviews about C64, AMIGA 1000 or the Apple II. A lot of celebrities from the Bits &amp; Bytes world have shown up at Computer Chronicles. So its a must see for everybody who is interested in computer history. Gary was always a part of Computer Chronicles as being the co-host. He was one of the most important inventors in Computer history. But most people don't know him.<br /><br />For Gary, it was not easy not to be recognized for his work from the world. Especially because others did a lot. One of them of course still is Bill Gates. When Gates started the deal with IBM, selling MS-Dos to big blue, he basically sold a 1:1 copy of CP/M. I knew that a copy of the CP/M manual from Radio Shack, was the germ cell of QDOS (<span style="font-weight: bold;">Q</span>uick and <span style="font-weight: bold;">D</span>irty <span style="font-weight: bold;">O</span>perating<span style="font-weight: bold;"> S</span>ystem), which Gates sold as MS-Dos. What I didn't kew was, that MS-Dos 1.0 was binary compatible to CP/M! At that time and maybe even later, Gary didn't complain about that. That Microsoft was able to get QDos from <span style="font-style: italic;">Seattle Computer Products</span>, all credit goes to the Microsoft co-founder Paul Allen. Yes, its not only Gates who made Microsoft.<br /><br />Later Microsoft was not excited about DR Dos. So they successfully managed to put some obstacles into Digital Resarchs way. They integrated a &quot;bug&quot; into Windows 3.1/3.11, to ensure that Windows can't run in it's 386 extend mode, when its launched from DR Dos. Gary was later not the one, who was going into court to fight. It was the new owner of&nbsp; all DR rights <span style="font-style: italic;">Caldera</span>, who did and they won. Here is the <a href="http://www.maxframe.com/DR/Info/fullstory/incomp.html">complete ugly story</a>, as an official document covering every detail. DR Dos was the force behind the &quot;inventions&quot; in MS Dos version 5 and 6. Because DR Dos supported disk compression, memory management and so on, Microsoft had no option to improve their own product. Gates was furious, DR Dos cheaper and more powerful than MS Dos.<br /><br />I was motivated to look at this ancient CP/M stuff again and my Commodorer 128D is quite a good system for that. Fun to play around with CP/M and really old software.<br /><br />
<div style="text-align: center;"><a><img width="481" height="369" alt="" src="/data/Image/images/cpm_c128d_80col.png" /><br /><span style="font-style: italic;">Thats how it looks, when my C128D is booted into CP/M 3.0 in 80 column mode.</span><br /> </a>
<div style="text-align: left;"><a><br /> </a>
<div style="text-align: justify;"><img width="280" height="263" align="left" alt="" src="/data/Image/images/cpm_disk_c128.png" />This disk was shipped with every Commodore 128. It was a low density flip disk. On side A the basic system, on B the utilities.<br />There is an enhanced Version of this disk available called &quot;ZP/M&quot;. Its Z80 instead of 8080 coded and runs faster. You can find it with other Commodore CP/M stuff <a href="http://www.cpm8680.com/cpmc64/cpmsys2.htm">here</a>.<br /><br />Its not difficult to find CP/M software on the web. Like MS Cobol, Turbo Pascal, Algol and other programming languages <a href="http://www.retroarchive.org/cpm/lang/lang.htm">here</a>. But not only programming languages, you can get there Wordstar, Dbase or other business related stuff as well.<br />If you are curious and don't own some CP/M hardware, don't worry. Emulator with ready made harddisk images are <a href="http://www.unix4fun.org/z80pack/index.html">available</a>.<br /><br /></div>
</div>
</div>
</span></div>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry100122-094205">
		<title>Aleitung MMC2IEC</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry100122-094205</link>
		<description><![CDATA[<pre>Mehr zu meiner eigenen Referenz und Bequemlichkeit hier die Anleitung zu <br />MMC2IEC. Die Projekt-Webseite findet ihr <a href="javascript:void(0);/*1264149710239*/">hier</a>.<br /><br />USAGE GUIDE:<br />------------<br />The MMC2IEC device implements accessing FAT16/32 filesystems on MMC or SD<br />flash media. The CBM IEC protocol is implemented and the kernel load and save<br />routines on the C64 works, loading from either PRG, D64 or T64 files, and <br />saving only to PRG type files in FAT.<br /><br />Selecting directories and images is possible through LOAD&quot;xxx&quot; commands <br />issued on the CBM. <br /><br />This is a quick overview of the commands, say MMC2IEC is IEC device 8:<br /> <br />  LOAD&quot;&lt;&lt;&quot;,8      Reset SD card state. Do this if the SD card is exchanged.<br />                  Read &lt; as the petscii back-arrow.<br />                  If SDCARD_DETECT signals is available, this operation is<br />                  rarely needed.<br />                  <br />In FAT mode: (the default mode)<br /><br />  LOAD&quot;___FCKpd___0quot;,8            Gets directory listing, equivalent to LOAD&quot;.&quot;,8<br />  LOAD&quot;gamesdir&quot;,8     Enter the &quot;gamesdir&quot; directory, and get listing.<br />  LOAD&quot;..&quot;,8           Up one directory and get directory listing.<br />  LOAD&quot;tetris.prg&quot;,8   Loads the &quot;tetris.prg&quot; program file.<br />  SAVE&quot;example.prg&quot;,8  Save into &quot;example.prg&quot; which is a FAT file.<br />  LOAD&quot;disk.d64&quot;,8     Loads the disk.d64 image and enters D64 mode.<br />  LOAD&quot;tape.t64&quot;,8     Loads the tape.t64 image and enters T64 mode.<br /><br />In D64 mode:<br /><br />  Load &quot;___FCKpd___0quot;, &quot;*&quot;, wildcards, filenames works (almost) as espected on a 1541.<br />  LOAD&quot;&lt;&quot;,8            (back-arrow). Escape D64 mode, and back to FAT mode.<br />  SAVE&quot;abc&quot;,8          Fools the CBM, but has no effect. Saves in D64 are <br />                       not implemented<br /><br />In T64 mode:<br /><br />  Load &quot;___FCKpd___0quot;, &quot;*&quot;, wildcards, filenames works as if it was a D64.<br />  LOAD&quot;&lt;&quot;,8            (back-arrow). Escape T64 mode, and back to FAT mode.<br />  SAVE&quot;abc&quot;,8          Fools the CBM, but has no effect.<br /></pre>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry100115-052139">
		<title>Die original Anleiting in englisch</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry100115-052139</link>
		<description><![CDATA[Ich habe in der Vergangenheit immer wieder Fragen zu diesen Thema erhalten. Ich m&ouml;chte nochmals auf die Original Anleitunge verweisen. Mein Artikel hier ist nicht komplett und ist als Erg&auml;nzung gedacht. Hier der Link zu der original Anleitung<br /><br /><a href="javascript:void(0);/*1263529293838*/">http://pc2jamma.mameworld.info/</a><qtlend></qtlend><br /><br />Sie ist nach wie vor online. Heute, Januar 2010, gecheckt.<br /><qtlbar style="padding: 0pt; display: inline; text-align: left; line-height: 100%; background-color: rgb(236, 236, 236); -moz-border-radius-topleft: 3px; -moz-border-radius-topright: 3px; -moz-border-radius-bottomright: 3px; -moz-border-radius-bottomleft: 3px; cursor: pointer; z-index: 999; left: 188px; top: 82px; opacity: 0.9;" dir="ltr" id="qtlbar"><img src="http://www.qtl.co.il/img/copy.png" title="Copy selction" class="qtl" alt="" /><a href="http://www.google.com/search?q=http://pc2jamma.mameworld.info/" target="_blank" title="Search With Google"><img class="qtl" src="http://www.google.com/favicon.ico" alt="" /></a><img class="qtl" title="Translate With Babylon" src="http://www.babylon.com/favicon.ico" alt="" /><iframe style="border: 1px solid rgb(236, 236, 236); display: none; background-color: white;" src="" id="qtlframe"></iframe></qtlbar>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry100115-045236">
		<title>Happy new Year!</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry100115-045236</link>
		<description><![CDATA[<div style="text-align: justify;"><img width="75" height="104" align="left" alt="" src="/data/Image/images/champagner.jpg" />Yes, its 2010, the year where I hopefully spent more time on the projects, I am writing about here in my blog. No real progress with Lincade development, but its on my todo, to finalise the changes to the image and release one with SATA and updated Kernel.<br /><br />Recently I spend some time for my hobby, with modding my XBOX 360. Right now I am owning two XBOX 360. The first box (XENON model) I have bought here in Kuala Lumpur, came already with modified DVD drive. But the drive gave me some headache. Often the games stopped, due to reading errors. Later, the DVD tray refused to open after reading problems. After punching the 360, turning it off and on, I was able to remove the DVD. Sometimes it took me 15 minutes, to get the tray open. So I decided (the box was now already 2 years old), to open the box and update the firmwar and/or calibrate the laser. I found out, that the SATA plug was somewhat broken of the drive. The plastic brdige in the middle of the SATA plug, was lose. Maybe that causes the problem? Any tries with super glue failed. I calibrated the laser and it was better, but the problem returned. I was desperate and thought I should try a firmware upgrade. That Samsung ms-28 should be easy to update, but I struggled with even reading the flash. Probably because of the broken SATA plug. At one point, I must have bricked it. The drive was dead, the DVD key lost. It was not me who flashed it in the first place. So I had no copy of the original ROM. The dashboard Version was to new, the known King Kong exploit didn't work. I bought a RROD box with a working Hitachi. But with wrong DVD key, I was unable to play any game. That's why I decided in March 2009, to buy a new XBOX 360 (JASPER) with HDMI. But kept the old one, hoping one day I would be able to fix it.<br />Then, I think in December 2009, I read at hack-a-day, the 360 was hacked already 2 months<a href="javascript:void(0);/*1264150035575*/"><img align="right" alt="" src="/data/Image/images/wiringforxenondiagram_s.jpg" /></a> ago. There was the <a href="javascript:void(0);/*1263527028949*/">&quot;JTAG Hack&quot;</a> descrided, as a way to flash XELL into the flash of the box and make it boot e.g. Linux. When XELL starts, it displays the CPU Key on the screen. With the CPU key I would be able to extract the DVD key from a dump of my 360 flash memory. The Jtack Hack gives you full read/write access to the nand flash. Certain tools help, to get what I want.<br />So after sacrifying an old printer cable and soldering the wires into the old XENON, I was able to dump the nand and flash it with XELL. To get the DVD key was now a piece of cake. The next challenge was, to make the Hitachi work. I need to re-flash it with up-to-date firmware, change the DVD key and spoof a Samsung. Well, I never flashed a 360 drive before. A lot of things you need to know. Different drive versions and different procedures, depending on the state of the drive (flashed/unflashed). Here &quot;<a href="javascript:void(0);/*1263527484805*/">Jungleflasher&quot;</a> was of big help. The tool itself is great, but even greater is the <a href="javascript:void(0);/*1263527514453*/">PDF document</a> which works like an expert system, you can download there as well. In the PDF are links and it will guide you depending on many criterias through the right way, for your drive type/version, state and even helps you to solve Windows related issues if you can't access/flash the drive.<br />After flashing the drive, I had to get the 360 back into the state, where it starts with a dashboard, instead of XELL loader. At that time, XBREBOOT just became available. With XBREBOOT you can run unsigned code (homebrew) and its a patched dashboard. So I flashed it and what I've got is a 360, homebrew enabled with spoofed and working Hitachi drive. Its back to life! A sweet success after all that hassle and work on it!</div>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry090903-044911">
		<title>Slow progress, still tied up with web projects</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry090903-044911</link>
		<description><![CDATA[<div style="text-align: justify;"><img align="left" width="37" height="75" alt="" src="/data/Image/images/cMoon_Patrol.jpg" /><font size="2" style="font-family: Arial;">I already feel sad, since the move to Malaysia, not much time was left for my blog and the Lincade project. For the blog I decided to post more related to retro and interesting computer stuff, like in the past. Last months in germany, it became more and more a Lincade Blog, which should be just a part of this site.<br />Lincade got some progress with <span style="font-weight: bold; text-decoration: underline;">an updated Linux Kernel.</span> Users asked for <span style="font-weight: bold;">SATA</span> support and <span style="font-weight: bold;">better compatibility</span>. The new kernel will do the job better. But it will involve a lot of testing too. Old kernel will remain in Lincade. Users will get the choice in the installation.<br /><br />The web projects I am working on are planned to become kind second income. For this we founded a company called <a href="javascript:void(0);/*1251945487803*/">Lightspeed-Networks</a>, which is based in Kuala Lumpur, Malaysia. Our slogan is <span style="font-weight: bold; font-style: italic;">&quot;We create online worlds!&quot;</span> and we are doing exactly that. Our first project is called <a href="javascript:void(0);/*1251945506324*/">Carworld.my</a> and is a website related to free car advertising. You can compare with the german website Mobile.de or Autoscount24.de. There are already sites here in Malaysia doing it, but we are the leading one, when it comes to features. Everything was written from scratch. I even built a small content management system, to publish news and articles. In the last 6 months I started to learn a lot about search engine optimisation, usability and Ajax. Running a website seems to mean, that you are never finished. And when its not a programming task, you have to make strategies or find ways to promote it. But its fun and it will be even more, when it starts to earn money!</font></div>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry090226-001439">
		<title>Hiatus is over, Thanks for the patience</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry090226-001439</link>
		<description><![CDATA[<p><img height="75" alt="" width="37" align="left" src="http://www.pc2jamma.org/data/Image/images/cMoon_Patrol.jpg" />Sorry for the deveopment downtime everyone.</p>
<p>I have recently begun a major rework of the admin script which requires some additional programs on the backend of the system.&nbsp; This will&nbsp;necessitate a new ISO to be released.</p>
<p>The design phase is about 30% done at the moment.</p>
<p>Primary focus has been placed on the below listed points.</p>
<ul>
    <li>The admin script should run in both the X window system and at the text console
    <ul>
        <li>In theory this will allow the customization of the cabinet while using the arcade monitor (will need testers) </li>
    </ul>
    </li>
    <li>The admin script should have a backup function to allow any or All of the following:
    <ul>
        <li>Basic system configuration
        <ul>
            <li>Machine name </li>
            <li>Network Configuration </li>
        </ul>
        </li>
        <li>Emulators
        <ul>
            <li>Configuration </li>
            <li>Application </li>
            <li>Data files </li>
        </ul>
        </li>
        <li>Monitor
        <ul>
            <li>Configuration
            <ul>
                <li>Refresh Rates </li>
                <li>Xorg config </li>
                <li>Custom Modelines </li>
            </ul>
            </li>
        </ul>
        </li>
        <li>Menu Systems
        <ul>
            <li>Configuration </li>
            <li>Application </li>
            <li>Data Files </li>
        </ul>
        </li>
    </ul>
    </li>
    <li>The Current Config should be easily visible from the admin script </li>
    <li>There should be a restore to Defaults setting for each section of the system </li>
    <li>The Import Emulators Should (finally) allow for Internet installation of new Emulators </li>
    <li>A New Import Menu Systems will be created for the possible addition of different Menu programs </li>
    <li>The Import Roms Section will be revamped to try to improve the way Roms are handled
    <ul>
        <li>This will include the ability of the Imported Emulator to include scripts to process and validate imported ROM files. </li>
    </ul>
    </li>
    <li>All Configuration data will be stored in an easliy searchable datastore
    <ul>
        <li>As of this writing, SQLite3 will be used to manage this. </li>
    </ul>
    </li>
</ul>
<p>Quite a bit going on I know.&nbsp; The eventual goal for me in doing this is to support SDLMame in it's most current version.&nbsp; While still allowing for the use of AdvMAME.</p>
<p>Thank you all for your patience.</p>
<p>John</p>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry080519-111210">
		<title>Lincade development continues</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry080519-111210</link>
		<description><![CDATA[<div style="text-align: justify;"><img width="37" height="75" align="left" src="/data/Image/images/cMoon_Patrol.jpg" alt="" />Despite a lack of time, the development will be continued by me and John. We had an email conversation about a roadmap and the goals for the next version.<br />One bigger issue to deal with, is that the development of advmame was stopped already a while ago. We might switch to SDLmame and try to use advmenu together with that. Next option is to use Wahcade! instead of advmenu. Lets see.<br />Besides everything emulation related, the kernel and support of more hardware is a topic which will be covered. Quick results can't be expected, but at least we are again working on it!</div>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry080129-055708">
		<title>Let me introduce: LINCADE.ORG</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry080129-055708</link>
		<description><![CDATA[<img width="37" height="75" align="left" alt="" src="/data/Image/images/cMoon_Patrol.jpg" />After beeing now for 2 months in KL, I am almost settled down. My office is usable, internet is working and my cab got a place in my living room. In other words, now I will continue working on this project. Luckily we have JIcemanL, who answered many many question in our forum and kept developing the admin and setup script. <br />I am looking forward to have a new version of Lincade with some improvements very soon.<br />Before I moved, I bought the domain lincade.org. Now I have created a forwarding to our lincade forum, when visiting <a href="http://www.lincade.org">www.lincade.org</a>. Nothing special, I just thought the project, which is basically just a part of pc2jamma.org, became so big that it deserves its own domain.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry071207-150454">
		<title>Arrived in Kuala Lumpur</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry071207-150454</link>
		<description><![CDATA[We arrived in KL und now already 10 days here. Just finished my first work week and on this weekend we will continue looking for a new home.<br /><br />If everything runs fine, our furniture arrives on the 23. of december and I will be back at the project early in January.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry071115-085652">
		<title>Preparing my move to Kuala Lumpur</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry071115-085652</link>
		<description><![CDATA[We are here in the last preperations for the move to Malaysia. All contracts are cancelled, both cars and my motorcycle are sold. Got rid of a lot of stuff with the help of ebay. I even sold some parts of my Commodore collection.<br /><br />The countdown is running now. Just a few days left until the 25th of November when we are leaving germany.<br /><br />I hope to be back at the project around the end of december!<br /><br />I created a german blog about our move: <a href="http://www.banko-kl.com">www.banko-kl.com</a>. So if you are interested what we are doing, you will get an idea on that website.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry071008-095814">
		<title>500 Lincade 0.040 downloads !</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry071008-095814</link>
		<description><![CDATA[<img width="75" height="104" align="left" src="/data/Image/images/champagner.jpg" alt="" />This is a reason to party. We have today<span style="font-weight: bold;"> exactly 500 Lincade 0.040 downloads</span>. When I started the project I wouldn't mind that so many people will using it. <br /><br />Good news for all users, there is a <span style="font-weight: bold;">new release planned</span> within the next weeks.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070925-165306">
		<title>New toy: Linux based Internet tablet</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070925-165306</link>
		<description><![CDATA[<img align="left" alt="" style="width: 77px; height: 93px;" src="/data/Image/images/penguin.jpg" />A week ago i stumbled over the <a href="http://en.wikipedia.org/wiki/Nokia_770">Nokia 770</a> Internet tablet on ebay. More than a year ago I have read some news around this device. But it was with 379,- Euro quite expensive.  Nokia already released a successor (N800) with more RAM and a little bit faster CPU. So the price now was lowered to 159,- Euro and the device is still available. The lowered price made it very interesting to me.  <br /><br />The Nokia 770 is equipped with a <span style="font-weight: bold;">800x480 pixel display, WLAN, Bluetooth</span> and (the most important part) it <span style="font-weight: bold;">runs on Linux.</span> The operating system is a Debian derivate and the GUI was built with GTK+.&nbsp; Its easy to port applications because there is a real X-Server running. This is a big advanagte in my eyes compared to the Zarus, where Qtopias was running. <br /><br />
<div style="text-align: center;"><img width="425" height="254" alt="" src="/data/Image/images/nokia_770_opening_shot.jpg" /><br />
<div style="text-align: left;">I already installed addtional software like a X-term, SSH client/server, Ebook reade, played a lot with it and love it. The battery runs with intensive WLAN usage nearly 4 hours. A lot of time to surf and read in the world wide web, while lying in a bed.<br /><br />
<h2><span class="mw-headline">Specifications</span></h2>
<ul>
    <li>Dimensions: 141&times;79&times;19&nbsp;<a href="http://en.wikipedia.org/wiki/Millimeter" title="Millimeter">mm</a> (5.5&times;3.1&times;0.7&nbsp;<a href="http://en.wikipedia.org/wiki/Inch" title="Inch">in</a>)</li>
    <li>Weight: 230&nbsp;<a href="http://en.wikipedia.org/wiki/Gram" title="Gram">g</a> (8.1&nbsp;<a href="http://en.wikipedia.org/wiki/Ounce" title="Ounce">oz</a>) with protective cover or 185&nbsp;g (6.5&nbsp;oz) without.</li>
</ul>
<ul>
    <li>Processor: <a href="http://en.wikipedia.org/wiki/Texas_Instruments_OMAP" title="Texas Instruments OMAP">Texas Instruments OMAP</a> 1710 <a href="http://en.wikipedia.org/wiki/Central_processing_unit" title="Central processing unit">CPU</a> running at 252 MHz. It combines the <a href="http://en.wikipedia.org/wiki/ARM_architecture" title="ARM architecture">ARM architecture</a> of the <a href="http://en.wikipedia.org/wiki/ARM9" title="ARM9">ARM9</a>26TEJ core subsystem with a <a href="http://en.wikipedia.org/wiki/Texas_Instruments_TMS320" title="Texas Instruments TMS320">Texas Instruments TMS320</a>C55x <a href="http://en.wikipedia.org/wiki/Digital_signal_processor" title="Digital signal processor">digital signal processor</a>.</li>
    <li>Memory: 64MB of DDR RAM, and 128MB of internal FLASH memory, of which about 64MB should be available to the user. Option for extended virtual memory (RS-MMC up to 1 GB (2GB after flash upgrade))</li>
</ul>
<ul>
    <li>Display and resolution: 4.1&nbsp;inches, 800&times;480 <a href="http://en.wikipedia.org/wiki/Pixel" title="Pixel">pixels</a> at 225&nbsp;<a href="http://en.wikipedia.org/wiki/Pixels_per_inch" title="Pixels per inch">pixels per inch</a> with up to 65,536 colors</li>
    <li>Connectivity: <a href="http://en.wikipedia.org/wiki/WLAN" title="WLAN">WLAN</a> (<a href="http://en.wikipedia.org/wiki/IEEE_802.11" title="IEEE 802.11">IEEE 802.11b</a>/g), <a href="http://en.wikipedia.org/wiki/Bluetooth" title="Bluetooth">Bluetooth</a> 1.2, <a href="http://en.wikipedia.org/wiki/Dial-up_access" title="Dial-up access">dial-up access</a>, <a href="http://en.wikipedia.org/wiki/Universal_Serial_Bus" title="Universal Serial Bus">USB</a> (both user-mode, and non powered host-mode)</li>
    <li>Expansion: <a href="http://en.wikipedia.org/wiki/Reduced-Size_Multimedia_Card" title="Reduced-Size Multimedia Card">RS-MMC</a> (both RS-MMC and DV-RS-MMC cards are supported).</li>
    <li>Audio: speaker and a microphone</li>
</ul>
</div>
</div>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070924-152350">
		<title>Planning to leave germany</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070924-152350</link>
		<description><![CDATA[In the last 6 weeks all my attention went to a not computer related topic. We plan to move from Germany to Malaysia. I got a job offer and applied successfully. It was a lot of work to get all the paperworks done, which are necessary to request for a work permit. Its still unsure if we move or not., because we dont know if I will get the permit or not. We hope to get this information on the 26th. <br /><br />If we really move be sure, that all my arcade stuff will go together with me to Kuala Lumpur. The project is still alive but there won't be much progress in the next two months then...<br /><br />I plan to use this here in the near future (including the next weeks) more as a personal blog that everybody will be able to get an idea, when I will be back in business.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070718-115034">
		<title>Retro time</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070718-115034</link>
		<description><![CDATA[<img width="95" height="86" align="left" src="/data/Image/images/c-logo.gif" alt="" />The last weeks I invested some freetime to get my C64DTV upgraded. The biggest thing I did was adding a SD-Card based Floppy emulation. This nice thing is driven by a microcontroller and called <a href="http://pontoppidan.info/lars/index.php?proj=mmc2iec">MMC2IEC</a>. Another thing which I have planned for my DTV was, to change the Commodore standard kernal to a patched one and to modify the bootup behavior. There are some useful tools like <a href="http://www.kahlin.net/daniel/dtv/dtvmon.php">dtvboot</a>&nbsp; from Daniel Kahlin which will make an &quot;interactive&quot; startup process possible. For that you have to re-flash the DTV and mine was equipped with an unsupported flash chip. But I had luck, Daniel was just working on that and supplied me with a first pre-alpha version of his updated DTV-Flash, capable to deal with SST-Flash chips. I tried it and it worked perfect for me. Now my DTV comes pretty close to a real Commodore 64.<br /><br />
<div style="text-align: center;"><img align="middle" style="width: 486px; height: 365px;" src="/data/Image/images/mmc2iec.jpg" alt="" /><br /></div>
<div style="text-align: center;"><span style="font-style: italic;">Picture of my DTV with the selfbuild MCC2IEC inside.</span><br /></div>
<br />I also added a color fix, you have to solder some additional resistors onto the board of your DTV because the video output is <a href="http://symlink.dk/nostalgia/dtv/colorfix/">really terrible</a> without.<br /><br />After that I started to get bored and thought using the 80 column mode on my <span style="font-weight: bold;">Commodore 128</span> is something which is really essential to me. Unfortunately I own a Commodore 1084S-D2 which is not equipped with the capability of working with digital RGB. I hav to solder a <a href="http://www.emu-ecke.de/index_quereinstieg.htm?/hardware/c128_rgb_2.htm">special cable</a> with some resistors and diodes which will &quot;convert&quot; the digital signal to an analog one. I was surprised how well this is working. After years of abstinence I was able to boot <a href="http://en.wikipedia.org/wiki/CP/M"><span style="font-weight: bold;">CP/M</span></a> again. This was a kind of MS-Dos feeling using it, because it looks <a href="http://www.commodore.ca/manuals/128_system_guide/sect-11.htm">pretty similar</a>. Many of you know, that Microsoft took a lot of &quot;inspiration&quot; for MS-Dos from CP/M. Time for me to get some <a href="http://www.funet.fi/pub/cpm/">cp/m software</a> and start programming in Turbo Pascal 3.0 again. I love this retro feeling.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070715-132635">
		<title>Trip into the apple history</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070715-132635</link>
		<description><![CDATA[<img width="86" height="86" align="left" alt="" src="/data/Image/images/applejpg.jpg" />Weeks ago i bought Steve Wozniaks' biography <span style="font-style: italic;">&quot;iWoz&quot;</span> and began reading it. I dont have completely finished it yet but I am pretty close at the end. It is fun reading it. Steve is a guy who loves to joke and a real nerd too. I was amazed to read, how he developed the Apple I and II completely on his own. Even the code&nbsp; in the ROMs with the BASIC interpreter was written by him - in machine language. Interesting for all retro fans is, that it is possible to buy <a href="http://www.brielcomputers.com/">Apple I replicas</a>. <br /><br />The book gives a great view back into a time. After reading it, you will have an idea what happened to the world, more than 25 years ago and why some companies were successfull and others not. For me this booked solved the secret, why I found on an old Apple Macintosh IIci mainboard <span style="font-weight: bold; text-decoration: underline;">so many Commodore chips</span>.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070501-134556">
		<title>Early Summer / lazy days</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070501-134556</link>
		<description><![CDATA[<img width="37" height="75" align="left" src="/data/Image/images/cMoon_Patrol.jpg" alt="" />The <span style="font-weight: bold;">Lincade Community is growing</span> and growing. Today we are counting close to <span style="font-weight: bold;">100 members</span> of our forum from all around the world.&nbsp; The latest Lincade release was already <span style="font-weight: bold;">downloaded 190 times</span>! It makes us happy to see, that so many people have found with Lincade what they were looking for - a perfect solution for their cabs, easy to set up!<br />We are still working on inprovements for Lincade but all of us are having to care about a family and a job. So sometimes progress will be a little bit slower or faster.<br /><br />Especially for me I enjoyed to much the great weather in April and invested not much time in the project. Other like JIcemanL were still busy for the project. <br /><br />Three weeks ago, I successfully completed my first <a href="http://pontoppidan.info/lars/index.php?proj=mmc2iec">micro controller project</a> . So I learned the basics now, which are neccessary to build a micro controller based <span style="font-weight: bold;">PC2Jamma USB adapter</span>. The costs of all the electronics parts would be <span style="font-weight: bold;">around 5 Euro</span> and this adapter can easily installed in any cab. Something <span style="text-decoration: underline;">comparable to a I-Pac</span>, but simpler. Something which I plan to finish within the next 4 months.<br /><br /><img width="68" height="75" align="left" src="/data/Image/images/game.jpg" alt="" />On an exhibition I couldnt resist and bought a Nintendo Wii, together with a second pair of controllers and &quot;Rayman Raving Rabbids&quot;. My wife was the force behind, to buy this thing. Together with a friend, who owns an XBOX as a video player and never plays videogames at all, we spent 5 hours with the Wii. He was the one who was amazed. My wife and myself too but not at that level :-). It is fun with the Wii but it cant replace my XBOX 360.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070322-141710">
		<title>PS3 - Grafikmonster?</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070322-141710</link>
		<description><![CDATA[<div style="text-align: justify;"><img width="68" height="75" align="left" alt="" src="/data/Image/images/game.jpg" />Morgen am Freitag den 23. M&auml;rz 2007 ist es endlich soweit. <span style="font-weight: bold;">Die PS3 ist in Europa verf&uuml;gbar und kann endlich k&auml;uflich erworben werden.</span><br />Mehrmals hat SONY die Ver&ouml;ffentlichung und zuletzt das Europa Release nach hinten geschoben. Das lag an der Integration der <span style="font-weight: bold;">Blue-Ray Technologie</span> die SONY neues Flagshiff zur ersten Konsole macht, die ab Werk mit DVDs hoher Datendichte umgehen kann. Viele K&auml;ufer wird das aber relativ wenig interessieren. Der L&ouml;wenanteil w&uuml;nscht sich eine &quot;Grafikmonster-Playstation&quot; unter dem heimischen Fernseher, um Videospiele in einer neuen Dimension zu erleben. <img width="240" height="174" align="right" src="/data/Image/images/ps3.jpg" alt="" />Die Anlagen daf&uuml;r hat die Playstation 3. Mit ihrem <span style="font-weight: bold;">Cell Prozessor mit 3.2 Ghz Takt und satten 9 (!!!) Kernen,</span> wird wohl m&auml;chtig die Post abgehen. Die XBOX 360 kann <span style="font-weight: bold;">nur mit 3 Kernen bei 3.2 Ghz</span> dienen und schneidet bei Nennung der nackten Fakten erstmal schlechter ab. <br /></div>
<br />
<h2>Was kommt raus, aus dem 9 Kern Cell Monster?</h2>
<div style="text-align: justify;"> Erstaunlich ist es jedoch, das fast alle multi Plattform Titel auf der PS3 schlechter aussehen wie auf der XBOX 360. Oftmals sind es nur kaum sichtbare Nuancen, nur wurde durch SONYs aggressive Werbung eine Erwartungshaltung geweckt, die das Gegenteil w&uuml;nschen lie&szlig;. Immerhin ist die PS3 die mit Abstand <span style="text-decoration: underline;">teuerste</span> Konsole bei genauso viel oder wenig Innovation, wie sie die XBOX 360 bietet. Plausibel den Mehrpreis zu zahlen w&auml;re nur, wenn die PS3 grafisch deutlich mehr leistet wie die XBOX 360. Die PS3 only Titel <span style="font-style: italic;">Motorstorm</span> und <span style="font-style: italic;">Resitance - Fall of Men</span> machen eine gute Figur. Letzteres kann aber grafisch auch nicht <span style="font-style: italic;">Gears of War</span> auf der XBOX 360 mithalten - um einen vergleichbaren Titeln zu nennen. Grafisch wirklich &uuml;berzeugend ist <span style="font-style: italic;">Motorstorm</span> - nur wird in <span style="font-style: italic;">Motorstorm</span> deutliche leistungsm&auml;&szlig;ige &Uuml;berlegeneheit demonstriert?<br /><br />
<h2>Brach liegengelassenes Potenzial f&uuml;r die Zukunft?</h2>
Eine&nbsp;spannende&nbsp;Frage&nbsp;wird&nbsp;sein,&nbsp;wie&nbsp;viele&nbsp;Titel&nbsp;von&nbsp;dem m&ouml;glicherweise&nbsp;h&ouml;herem&nbsp;Potenzial &uuml;berhaupt  provitieren&nbsp;werden,&nbsp;das&nbsp;die&nbsp;PS3&nbsp;zur XBOX&nbsp;360 bietet.&nbsp;Die&nbsp;mei&szlig;ten&nbsp;multi&nbsp;Plattform Titel werden wahrscheinlich&nbsp; f&uuml;r&nbsp;die&nbsp;XBOX&nbsp;360&nbsp;entwickelt,&nbsp;dann&nbsp;auf&nbsp;die&nbsp;PS3&nbsp;weiterportiert. Umgekehrt k&ouml;nnte&nbsp;es ja&nbsp;schwieriger&nbsp;werden,&nbsp;hat&nbsp;die&nbsp;XBOX&nbsp;CPU doch&nbsp;6&nbsp;Kerne&nbsp;weniger. Die&nbsp;Titel w&uuml;rden dann kaum anders&nbsp;wie auf&nbsp;der XBOX&nbsp;360 aussehen. So&nbsp;war&nbsp;es&nbsp;in&nbsp;der&nbsp;Vergangenheit&nbsp;&uuml;brigens&nbsp;mit&nbsp;PS2&nbsp;und&nbsp;XBOX&nbsp;multi Plattform&nbsp;Titeln.&nbsp;Die&nbsp;XBOX h&auml;tte mehr&nbsp;gekonnt,&nbsp;aber&nbsp;es&nbsp;sieht&nbsp;dann doch&nbsp;nur&nbsp;genauso&nbsp;oder&nbsp;marginal&nbsp;besser wie&nbsp;auf der&nbsp;PS2&nbsp;aus.<br /><br />
<h2>Rein technisch: PS3 vs XBOX 360</h2>
Von SONY wird immer wieder der Cell Prozessor mit seinen 9 Kernen ins Feld gef&uuml;hrt um die &Uuml;berlegenheit der PS3 zu untermauern. Jeder der sich mit Software Entwicklung und Threads schonmal zu tun hatte, wird sich dazu die eine oder andere Frage stellen, in wie weit es Sinn macht Aufgaben auf so viele Kerne zu verteilen. &Uuml;ber das <a href="http://de.wikipedia.org/wiki/Cell_(Prozessor)">Design des Cells</a> ist im Vergleich zur XBOX 360 CPU relativ wenig bekannt. Ein Kern des Cell Prozessors wird sich mit dem Verteilen&nbsp; und Verwalten der Threads besch&auml;ftigen m&uuml;ssen w&auml;hrend bei der XBOX 360 alle drei Kerne 2 Threads &quot;fest eingebaut&quot; haben. Hierzu ein Kommentar aus dem Heise-Forum:<br /><br />
<div style="text-align: left;">
<table width="405" cellspacing="1" cellpadding="1" border="1" align="center" summary="" style="">
    <tbody>
        <tr>
            <td bgcolor="#ffffcc">
            <div style="text-align: left;"><font size="2">Die&nbsp;9&nbsp;Kerne&nbsp;sind&nbsp;ja&nbsp;im Prinzip&nbsp;erstmal&nbsp;ein&nbsp;&quot;Kinderg&auml;rtner&quot;&nbsp;und&nbsp;7 Kinder&nbsp;(Die&nbsp;PS3&nbsp;CELL's&nbsp;haben&nbsp;eine&nbsp;abgeschaltete&nbsp;SPE&nbsp;-&nbsp;mehr&nbsp;oder minder&nbsp;die&nbsp;kaputten&nbsp;chips&nbsp;;-). Unklar&nbsp;ist aber ob einer&nbsp;der&nbsp;7 <br />vollst&auml;ndig f&uuml;r&nbsp;das&nbsp;OS&nbsp;verbruzelt&nbsp;wird&nbsp;oder&nbsp;in Spielen auch&nbsp;zur <br />Verf&uuml;gung&nbsp;steht&nbsp;- ist&nbsp;jedoch&nbsp;egal.&nbsp;Wenn&nbsp;man&nbsp;es&nbsp;so sieht&nbsp;hat die XBOX 3&nbsp;Kinderg&auml;rtner ohne&nbsp;Kinder&nbsp;und&nbsp;die PS3 einen Kinderg&auml;rtner und&nbsp;7&nbsp;&quot;fr&uuml;hreife&quot;&nbsp;G&ouml;ren&nbsp;die eine&nbsp;Menge&nbsp;Lernen m&uuml;ssen. <br />Ob&nbsp;letztlich&nbsp;schicke&nbsp;Bilder&nbsp;beim Malwettbewerb&nbsp;herauskommen&nbsp;oder <br />im&nbsp;Sony&nbsp;Kindergarten&nbsp;nur&nbsp;mehr&nbsp;</font>             <font size="2">Krach entsteht&nbsp;wird&nbsp;man sehen m&uuml;ssen.<br /></font></div>
            <font size="2"></font></td>
        </tr>
    </tbody>
</table>
<br />
<div style="text-align: justify;">Eine weitere spannende Frage ist, wie leistungsf&auml;hig der Grafikprozessor ist. Letztenendes ist er der Bestandteil der Konsole, der f&uuml;r das Feuerwerk am Bildschirm am ehesten verantwortlich ist. In der XBOX 360 werkelt ein ATI Grafikprozessor genannt Xenos. Speziell von ATI f&uuml;r die XBOX 360 nach w&uuml;nschen von MS entwickelt. Er entspricht in seinen M&ouml;glichkeiten den DirectX 9c Standard und wurde um M&ouml;glichkeiten vergleichbar mit DirectX 10 erweitert. Mit seinen 338 millionen Transistoren besitzt er immerhin 38 Millionen mehr, wie der in der PS3 zum Einsatz kommende RSX Prozessor von Nvidia (Geforce 7xxx basiert). Vielleicht kann er auch deshalb <a href="http://de.wikipedia.org/wiki/High_Dynamic_Range_Rendering">HDR</a> und Anti Aliasing (Kantengl&auml;ttung) gleichzeitig, was der RSX Prozessor nicht kann. W&auml;hrend es sich bei Xenos um eine Entwicklung speziell f&uuml;r die XBOX 360 zu handeln scheint, ist der RSX Prozessor NVIDIA Stangenware - wenn auch High End.<br /></div>
<br />
<h2>Es rumbelt nicht!</h2>
<div style="text-align: justify;"> Was mich pers&ouml;nlich st&ouml;rt, ist die fehlende Rumble-Funktion der PS3 Controller. Angeblich durch den neu eingebauten Neigungs- und Bewegungssensor. Es k&ouml;nnte aber auch Patentprobleme die Ursache f&uuml;r das fehlen des rumbelns sein. So war in den letzten Wochen immer wieder bei Heise hierzu etwas zu lesen. Auch MS war betroffen, hat aber m&ouml;glicherweise sich einigen k&ouml;nnen, dank gro&szlig;er Geldb&ouml;rse. <br /></div>
<br /></div>
<h2> Fazit?</h2>
Ob die PS3 wirklich ein so ungeheures Leistungspotenzial mehr bietet, mu&szlig; erstmal gezeigt werden. Ich pers&ouml;nlich bezweifle es. Auf jeden Fall wird der Leistungssprung nicht so gewaltig um den Mehrpreis zu einer XBOX 360 plausibel zu begr&uuml;nden. Ich werde die PS3 auf jedenfall im Laden stehen lassen - sie ist mir einfach zu teuer und ich habe auch keinen BlueRay-Player Bedarf. Durch die vielen Verschiebungen kommen nun auch viele als PS3 Exclusivtitel angek&uuml;ndigte Spiele auf die XBOX 360. Bestes Beispiel ist <span style="font-weight: bold;">Devil May Cry 4</span>!<br /></div>]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070221-153850">
		<title>2 New Guides For Lincade v0.040</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070221-153850</link>
		<description><![CDATA[<img width="37" height="75" align="left" alt="" src="../../data/Image/images/cMoon_Patrol.jpg" /> With the&nbsp; release of&nbsp; Lincade v0.040 I've created a couple of HOWTO's for everyone.<br /><br />
<div style="margin-left: 40px;">&nbsp;&nbsp;&nbsp; The first one is a a simple Install guide for new users to explain what is going on during the install process and what to expect while installing a new system.&nbsp; The guide can be found in the forums <a href="http://www.pc2jamma.org/forum/viewtopic.php?id=75">here.</a> <br /><br /></div>
&nbsp;&nbsp;&nbsp; The second one gives a bit more detail about the new admin.sh script and what it expects when using some of its functions, specifically the add emulator and add roms menu.&nbsp; That one can be found <a href="http://www.pc2jamma.org/forum/viewtopic.php?pid=346#p346">here.</a><br /> <br />&nbsp;&nbsp;&nbsp; Please use the <a href="http://www.pc2jamma.org/forum/viewforum.php?id=8">HOWTO</a> forum to suggest changes to the guides to make them more understandable to users or to request clarification on a specific part of the instructions.<br /><br />&nbsp;&nbsp;&nbsp; If you run into any bugs post those in the <a href="http://www.pc2jamma.org/forum/viewforum.php?id=5">Bugs</a> forum and make sure to mention the version of lincade that you are running on (most current version as of the 21st of February is v0.40 (you can find the version in the top line of the admin script screen.<br /><br />&nbsp;&nbsp;&nbsp; Any and all feature requests should be posted to the <a href="http://www.pc2jamma.org/forum/viewforum.php?id=4">Wishlist</a> forum.&nbsp; Again remember to post the version of Lincade you are using.&nbsp; I'll see about posting a Sticky with all wishlist items and a comment on them at the top of the forum to help prevent duplication of requests.<br /><br />JIcemanL]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070221-105215">
		<title>Lincade 0.040 released !!</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070221-105215</link>
		<description><![CDATA[<img width="37" height="75" align="left" src="/data/Image/images/cMoon_Patrol.jpg" alt="" />The long time of waiting is over. Three months after the last testing and six months after the last stable release, here is the next stable Lincade release. It took a long time but Lincade got a lot of improvements and extensions, not only bugs were fixed. Biggest change or improvement in this release, is JIcemanL admin.sh script. With this script a lot of administration and special cab related configuration tasks can be done. You can find a lot more informations about admin.sh's capabilities, in the posting below this annoucement. So here ist the list of all changes/fixes and improvements....<br /><br /><span style="text-decoration: underline;">Changelog</span><br />
<ul>
    <li>added admin.sh (let you configure your keyboard, network, cab screen and more - see posting below), <a href="http://www.pc2jamma.org/forum/viewtopic.php?id=76">admin.sh howto</a><br /></li>
    <li>added samba package (configurable by admin.sh)</li>
    <li>added libmikmod package</li>
    <li>added sdl-mixer package</li>
    <li>added sudo package</li>
    <li>added xdialog package</li>
    <li>added splashutils package</li>
    <li>added NES emulation (advmess based)</li>
    <li>added NES christmas demo (for testing)</li>
    <li>added Daphne laserdisk emulator</li>
    <li>added Lincade themed verbose splash (you will see it in PC-mode)</li>
    <li>added cheat.dat, gameinfo.dat, history.dat and command.dat to .advmame</li>
    <li>added fourth language italian to setup and admin.sh</li>
    <li>added honni kernel driver for self buidable cab control interface (see <a href="http://webuser.fh-furtwangen.de/~fritzc/honnii.html">project website</a>)</li>
    <li>changes/improvements to setup (faster and more reliable)</li>
    <li>removed unused packages like QT (safe space)</li>
    <li>removed advmame.xml (safe space, automatically created anynway)</li>
    <li>fixed permission problem with advmame.rc (changes of game configs are saved now)</li>
    <li>fixed hiscore problem (added hiscore.dat)</li>
    <li>fixed some minor kernel issues</li>
    <li>fixed permission problem with mounting cd/usb (user mame can mount everything now)</li>
    <li>changes to advmame.rc</li>
    <li>changes to vmware configuration</li>
</ul>
<br />You&nbsp; find two howtos to support you in installing this lincade release and use the admin.sh script in the <a href="http://www.pc2jamma.org/forum/viewforum.php?id=8">howto section</a> of the forum. <span style="text-decoration: underline;">Cause there are a lot of change in the home folder, I would recommend to let the setup install a fresh one</span>. Dont use the backup/restore option of the setup for the home folder to make sure that your get all updates!<br /><br />The Lincade-0.040 ISO can be found in our <a href="http://www.pc2jamma.org/download.php">download section</a>.<br /><br />Please report bugs, successes and suggestions to the Lincade forum. Always remember: <span style="text-decoration: underline;">Use at your owk risk!</span> This release is tested but there will be always a small risk damaging your hardware.]]></description>
	</item>
	<item rdf:about="http://www.pc2jamma.org/?entry=entry070201-090751">
		<title>A lot of improvements on the way to you</title>
		<link>http://www.pc2jamma.org/index.php?entry=entry070201-090751</link>
		<description><![CDATA[<img width="37" height="75" align="left" src="/data/Image/images/cMoon_Patrol.jpg" alt="" />In the last weeks I got a lot of help from <span style="font-weight: bold;">JIcemanL</span>. A forum user who became a co-developer of Lincade. The results of his work will be included into the next Lincade release which we already started to prepare. The version step will be bigger this time, cause of the many changes and improvements. One big improvement, which was to <span style="text-decoration: underline;">100% JIcemanL's work</span>, is best explained by himself:<br /><br />
<h2>&nbsp;</h2>
<h2>Lincade's New Admin Script</h2>
<span style="font-family: Verdana;">I've just finished working on a new administration script to be included in the Lincade distrobution.&nbsp; The goal of the script was to reduce the amount of linux knowledge a user had to have in order to work with the system and customize the Arcade Cab.</span><br style="font-family: Verdana;" /><span style="font-family: Verdana;">&nbsp; </span><br style="font-family: Verdana;" /><span style="font-family: Verdana;">Among the features in the new admin script are:</span><br style="font-family: Verdana;" />
<ul style="font-family: Verdana;">
    <li>A standardized way to add an emulator to the system</li>
    <li>A way to add Roms to the system</li>
    <li>The ability to backup your settings to a USB Device</li>
</ul>
<span style="font-family: Verdana;">Also available in the script are utilities to help configure your system:</span><br style="font-family: Verdana;" />
<ul style="font-family: Verdana;">
    <li>Configuring the Sound Card</li>
    <li>Video tools to help you set up good resolutions for MAME based on your Graphics Card and Monitor</li>
    <li>Network tools to allow you to have Network Shares visible to windows machines to load Roms from</li>
    <li>Various System tools including Setting Time, Keyboard Style, changing the Machine name and Changing the master password</li>
</ul>
<br style="font-family: Verdana;" /><span style="font-family: Verdana;">The admin script is self updating if you are connected to the internet when you start it up.&nbsp; This will provide you with the most current version of the script as soon as it is release ready.<br /><br style="font-family: Verdana;" /></span><img src="/data/Image/images/amin1.png" style="width: 526px; height: 311px;" alt="" /><br style="font-family: Verdana;" />
<div style="text-align: right;">
<div style="text-align: center;"><font size="1"><span style="font-family: Verdana;">The main menu<br /><br /></span></font></div>
<span style="font-family: Verdana;"></span></div>
<span style="font-family: Verdana;"><img src="/data/Image/images/amin2.png" style="width: 524px; height: 305px;" alt="" /><br /></span>
<div style="text-align: center;"><span style="font-family: Verdana;"><font size="1">The configure cab menu</font></span><br /><span style="font-family: Verdana;"></span></div>
<span style="font-family: Verdana;"><br />Future Plans for the script include (but are not limited to) the following:</span><br style="font-family: Verdana;" />
<ul style="font-family: Verdana;">
    <li>Set up a way for emulators to be pulled from the internet</li>
    <li>Set up a shared directory for emulators to be copied into to be processed</li>
    <li>Uninstall feature for emulators that have been added to the system</li>
    <li>Ability to manage the MAME roms to make them visible or invisible to the menu system</li>
    <li>Ability to input exact frequency range capability of Cabinet monitor to better fine tune Game Resolution generation.</li>
    <li>Ability to add specific resolutions to the list for other emulator support.</li>
    <li>Ability to Restore backup of home directory made to USB Device.</li>
    <li>Ideas that end users come up with that I haven't imagined.</li>
</ul>
<span style="font-weight: bold; text-decoration: underline;">Translation request!</span><br /><span style="background-color: rgb(255, 255, 153);">Please notice the translation request in the development forum. The german part is done by me but french is left. Might be interesting to have translations in other languages as well.</span>]]></description>
	</item>
</rdf:RDF>
<!-- generation  time Page Generated in 0.0825 seconds - improved by SPB content cache  - http://joel.mine.nu/slog/static.php?page=simplephpblog_content_cache -->
